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LAN JAIKLANGBURANA

GAME DESIGNER / TOOL PROGRAMMER

EMAIL

paparnin.jai at gmail.com

SOCIAL NETWORKS

  • itchio-logo-textless-white
  • LinkedIn

I’m a game designer specializing in systems and tool programming. I combine technical expertise with UX/UI and user research to build better tools and more efficient workflows.

 

I enjoy acting as the bridge between disciplines, solving complex problems to ensure my teammates have the environment they need to succeed.

Fun fact: I love fishing. My ultimate goal is to catch a marlin. Game design is a journey for me to get there one day.

Check out my projects!

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Revna

2025 - Present

System Designer

A Norse mythology-themed action-adventure game following the story of a teenage Viking girl, "Revna."

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[Unnamed Lantern Game]

2025 - Present

Game Director | System Designer | Gameplay Programming

A thousand miles behind you. A darkness you can't outrun ahead. For one weary traveler, the fire is the only thing keeping the silence at bay. Take a moment and relax in this meditative forest. See what it has to say.

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Once Upon A Charm

2025 (1 month)

Game Director | System Designer | Technical Designer | UI Programmer

A 1v1 fighting-rhythm game where you battle for fictional crushes. Punch with Perfects, block with timing, and beware of surprise heartbreaks mid-song. Every character’s got a unique twist, and every stage adds chaos.

Contact

EMAIL

paparnin.jai at gmail.com

SOCIAL NETWORKS

  • itchio-logo-textless-white
  • LinkedIn
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